![]() ・ Close-range Coating: Attack power slightly increased ・ Power Coating: Attack power slightly increased ・ Exhaust Coating: Stun value increased Exhaust value increased ・ Blast Coating: Status effect buildup increased ・ Sleep Coating: Status effect buildup increased ・ Para Coating: Status effect buildup increased ・ Poison Coating: Status effect buildup increased ・ Coating effects have been increased when melee attacks (arrow slices) hit while coatings are applied. ・ Charge Level 4: Attack power decreased Elemental scaling slightly increased ・ Charge Level 3: Attack power decreased Elemental scaling slightly increased ・ Charge Level 2: Elemental scaling slightly increased ・ Charge Level 1: Attack power increased Elemental scaling slightly increased ・ Adjustments have been made per level to Charged Shots with the Bow. ・ Melee Attack (Arrow Slice - 2nd Hit): Attack power increased ・ Melee Attack (Arrow Slice - 1st Hit): Attack power increased ・ Lunging Melee Attack: Attack power increased ![]() ・ Jumping Melee Attack (Arrow Slice): Attack power increased ・ Adjusted all of the following weapon actions: Bow Balance Changes Update 10.0 Bow Balance Changes and Fixes
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